For The King was created by IronOak Games, the game plays and looks a lot like a board game… the best parts of a board game. FTK sets out to create a world full of chaos and lost hope. IronOak Games manages to create this world, but it also manages to create a world in which I can send my adventurers to their death over and over and yet my next adventure will begin with utmost confidence. There is nothing like spending a couple of hours on the gameplay only to find my whole party dying to a room of normal hooligans. Your adventurers aren’t heroes, the game stresses the idea that you are a group of normal people with an overwhelming task. Overwhelming indeed, your world begins to plunge into chaos as your last flicker of hope is put out by the winds of what is to come. Following your lost hope, is the imminent demise of your party, somehow For The King manages to bring you back for another round of “playing hero”. The game’s combat system is very similar to how final fantasy handled combat.(Over the shoulder turn based combat.) The game’s strategy relies heavily on managing percentages since the game has a very large aspect of luck involved. It is very clearly designed this way and for this reason, I don’t feel it detracts from what the game is trying to do. I give this game an 8/10
For The King is a Strategic RPG that blends Board Game, JRPG, and Roguelike mechanics into a unique re-playable adventure. Play either solo or co-op campaigns with up to 3 players as you attempt to discover the mystery surrounding the King’s death and bring Order back to the realms – IronOak Games
For the king uses a turn based combat system, this system compliments the style and theme of the game heavily. There is a story mode, you must complete linear quests to proceed in the game. The game has something called Chaos, chaos is a huge factor in the game’s difficulty. depending on the level of chaos it will increase the difficulty of the game, at full chaos (Max chaos is 3.) the world plunges into a storm of evil. Players are damaged every turn until chaos is lowered. There is an online version as well as co-op. Ultimately this game is most enjoyable sitting on the couch with two other friends. It has lots of replayability with randomly generated maps and unlockable items, characters, and events.
Art and style
The art in For The King is fantastic, it is incredibly gorgeous and fills the world with wonder. The world feels welcoming and friendly but you will very quickly realize that everything wants to murder you. You may be getting your party smashed to pieces by a Bisontaur yet it manages to be enjoyable. As a result of the art and design, this chaotic and hopeless world still manages to be fun and enjoyable.
Dear God this game is difficult. You will die… a lot. However, this isn’t a downfall, it really adds to the game. The game has a very chaotic and hopeless feel, you shouldn’t want to make it through every time. There are multiple difficulty settings, the easiest being difficult yet allows you to make it rather far into the game before your untimely death. As for the most difficult setting? Well, let’s just say I have died within the first few turns. Personally, I believe it really adds to the charm of the game. I absolutely love playing on the most difficult setting as I don’t find it frustrating, it is just a massive challenge.
My Overall Enjoyment
FTK is an incredibly enjoyable game, I spent hours on single player and MANY hours with my friends. The game is by far most enjoyable with two other friends, I would even give this game a 9/10 if playing single player and with two players was as fun as with three. Unfortunately playing with two players is rather clunky and I wouldn’t suggest it, however single player and three players is an absolute blast. I do believe that single player would get old much faster than if you have some friends to play with. I do still recommend this game to you if you intend on playing it by yourself. I can’t wait to see what IronOak Games does with For The King.
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